Shadow Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy red fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of drow once and for all.
History: Shadow was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Bonds: Attractive, Guardian, Enemies, Poor, Military. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Williamina Trollope, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is cut short with large spiked bangs in the front. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Williamina grew up listening to her father's many stories. In her 15th year, her parents were killed by a goblins raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Oppah Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt, and she perpetually has her longbow ready. Her hair is red, silky, and of moderate length. Her eyes are a pleasant amber.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Violet garnet (300 gp).
Hamil Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He is tall, broad shouldered and powerfully built. His hair is blonde and very short. His green unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Disease, Racist, Secretive. Bonds: Adventurer. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 90 gp. 1 Magnifying glass.
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