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NPC Generator

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Advanced [show]


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish white hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Tailor, who enjoyed hunting, Adrik was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Attractive, Nature. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Adrik Caebrek, Male Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 6 (-2)5 (-3)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Banded agate (6 gp).


Social Check DCs


Claira Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her brown hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich eastern family. While studying, she fell in love. They married and had a daughter. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, In love, Rich. Occupation: Knight

Voice: Stutters

Attributes [hide]

Claira Ray, Female Half-Elf Commoner 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. Bloodstone (70 gp).


Social Check DCs


Uzza Absence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears professional attire, and sports empty pouches on her belt. Her chestnut hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Wants to raise her children well; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Family. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Uzza Absence, Female Tiefling Bard 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)10 (+0) 6 (-2)12 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Lone Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a broad hat to cover her moderate length cinnamon fur. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Lone was born in the north. At a young age she loved to build and create. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lone Peak, Female Tabaxi Monk 1
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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