Anakis Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her purple hair to look like a famous performer. Her white eyes dart from person to person to random spaces in the air.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is an amazing painter.
History: She was born several months after her mother was called into army service. Anakis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anakis decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Criminal record. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Tenena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright blue dresses and hats, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich southern family. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp. 1 Superior lock.
Mardnab Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear blue tank tops with black skirt, and is pretty ugly. Sporting a silver mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.
History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Ugly, Insomniac, Mundane. Bonds: Religious. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Sun Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He has moderate length white fur. He has hazel eyes.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Sun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sun's mother didn't care for him much, and the feeling was mutual. He has worked as a Navigator like his mother before him.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
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