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Advanced [show]


Sapply Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his monstrous two handed axe. He keeps his silver hair in a flapper bob. He has blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sapply grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sapply. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Sapply Shadowcloak, Male Gnome Bard 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)13 (+1) 8 (-1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 40 gp.


Social Check DCs


Dalgal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and is dressed in earthy colors with a grey and red handkerchief worn on his left side. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom

Ideals: Gifted, Impeccable. Flaws: Mundane, Selfish. Bonds: Job. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Dalgal Strakeln, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Miles Emsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a brown and white robe with the hood down. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Miles will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Miles Emsworth, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. Deep green spinel (150 gp). 2 Thunderstones.


Social Check DCs


Veit Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy, self-centered, vain, and jealous.

History: Veit was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Artistic, Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veit Battlehammer, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)5 (-3) 6 (-2)4 (-3)
Skills Religion -1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Tanglefoot bags.


Social Check DCs

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