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NPC Generator

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Advanced [show]


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears a Stetson hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in sai use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Pirithin Warmwater, Male Halfling Aristocrat 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Artin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing colorful clothing, dressed as a Adventurer and is in decent physical shape. Her long brown hair reaches down to her waist. Her blue unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Artin was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Adventurer, and she later adopted a second daughter.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Artin Eversharp, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Freshwater pearl (9 gp).


Social Check DCs


Elizabeth Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin black vertical stripes and white pants. She is portly but not overly obese. She sports auburn long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: Elizabeth was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Flaws: Insane, Shy, PTSD. Bonds: Immigrant, Attractive. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Mitchell, Female Human Paladin 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 7 (-2)5 (-3)
Skills Insight +0, Performance -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Five Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Logical. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Five Of Ebony, Male Tabaxi Ranger 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp.


Social Check DCs

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