Aline Astley, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She prefers to wear brown clothing when she does not wear armor. She has a hunchback. She wears a wide-brimmed hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Aline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born the only child of a wealthy merchant. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in scimitar use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Artistic, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 310 gp. Golden pearl (50 gp). Jet (50 gp). Onyx (40 gp).
Fonkin Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: He is a Lamia in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and obtaining odd cultural elven artifacts is his passion
Flaws: Addict, Impulsive, Depressed. Bonds: Job, Adventurer. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Draconic, Giant
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
Possessions: 20 gp. Peridot (40 gp).
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her white fur is long and unkept. Her copper eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small desert village. Like her mother and her sister before her, after school she went straight into learning to become a Bather. She has been saving her money to try and buy her sister's freedom.
Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her sister
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature, Family. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 8000 cp.
Oriax Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin white vertical stripes and green pants. His long dark red hair is drawn into a two foot long braid. His eyes are a pleasant black.
Personality: Overbrimming with self-confidence, Oriax isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.
Motivation: To clean up the streets; and to protect his home
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Job, Guardian. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
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