Roondar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is bald on top and has large black tufts of hair around his ears. His hazel eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp. Cloth of gold vestments (140 gp).
Flame Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a pastel poncho over his likewise colored trousers and shirt, he is not a threatening figure. He has dyed his greying white fur a little too much giving a sharp white color. His eyes are green and catlike.
Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Flame hails from a village terrorized by gnolls. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Bonds: Nature, Enemies, Immigrant. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
Nuthra Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears tattered old clothes, and her gloved hand is found clutching a mace. Her broad hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Nuthra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Vapula Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants, and she perpetually has her dagger ready. Her brown hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: Overbrimming with self-confidence, Vapula isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly, Shy. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Amber (150 gp).
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