Fallond Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is always cut to a buzz. His eyes are green and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: To be a Baker again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 18 (+4) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Rolf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a grey vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a nunchaku. He wears a deerstalker hat to hide his balding. His violet eyes peer out from beneath his deerstalker grey hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Dynamic Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Miner. She has a moderate pudge and is not very fit. Her black fur is lengthy. Her eyes are a pleasant amber.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the north, but her parents moved at a very young age to the west. Her childhood dream was to be a Hunter, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by illithids. Dynamic was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Guardian, Job, Immigrant, Enemies. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Musical instrument.
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears an entirely pastel suit with brown socks and a vest with buckled shoes and is in decent physical shape. She wears a deerstalker hat to cover her moderate length brown fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She has never given up on her poetry dream.
Motivation: Marry her sister to traveling adventurers; and money/treasure
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Rich, Family. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 210 gp.
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