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NPC Generator

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Advanced [show]


Smoking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries tridents. She has moderate length orange fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Smoking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Lazy. Bonds: Poor, Mentor. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Smoking Fang, Female Tabaxi Paladin 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Ermina Hastings, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She likes to wear brown tank tops with green skirt. She wears a colorful flower in her silver hair. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a desert tribe. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is content; and she seems to be bored by most things

Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Ermina Hastings, Female Human Warrior 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 13 (+1)5 (-3)
Skills History +2, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Salanop Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Carpenter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Salanop Ningel, Female Gnome Expert 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)4 (-3) 9 (-1)11 (+0)
Skills History -1, Investigation -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Climber’s kit.


Social Check DCs


Glim Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sickle. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length black hair. His green unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Glim Fabblestabble, Male Gnome Cleric 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Azurite (14 gp). 2 Alchemist’s fire.


Social Check DCs

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