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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Engraver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Peter Lancaster, Male Human Expert 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Zedaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His bronze crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to protect his home

Ideals: Disciplined, Professionalism, Gifted. Bonds: Poor. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Zedaar Wystongjiir, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)6 (-2) 5 (-3)9 (-1)
Skills Intimidation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1100 sp.


Social Check DCs


Eridred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has done her best to style her brown hair to look like a famous performer. Her eyes are hazel and beady.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She is content; and expand her business

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Eridred Gorunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Himo Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Enemies, Military. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Himo Wasanthi, Male Elf Monk 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 6 (-2)14 (+2)
Skills Animal Handling +0, History +1
Senses Passive Perception 8
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Simple lock.


Social Check DCs

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