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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Loopmottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of death around her neck, and a morningstar on her belt. She wears a top hat to cover her moderate length red hair. Her fierce green eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Loopmottin was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Fighting, Impeccable. Bonds: Enemies, Job, Immigrant. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Loopmottin Raulnor, Female Gnome Druid 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)6 (-2) 10 (+0)10 (+0)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp. Jade (80 gp).


Social Check DCs


Hugolina Churchill, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears baggy grey pantaloons and a black scarf. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: When she was but 4 years old her parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hugolina's homeland. Hugolina decided to take the middle way and become a bodyguard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugolina Churchill, Female Human Adept 2
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 4 (-3)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan painted combat armor at almost all times. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Glim Lingenhall, Male Gnome Expert 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pirithin Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Gardener father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Rich. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Pirithin Shadowquick, Male Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)4 (-3) 7 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Pink pearl (70 gp).


Social Check DCs

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