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NPC Generator

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Advanced [show]


Howard Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" southern man, he wears bulky red painted plate armor. He has silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Howard Copperkettle, Male Halfling Warlock 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His black hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Zaffrab embodies much of what other species detest in the Gnomes. He takes great joy in being the best Fortune-teller in town.

History: He was born at the edge of vast island. Cursed with unlife at a very young age, Zaffrab has worked very hard to control his curse. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Expert 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Kerkad Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin grey vertical stripes and red pants. He has done his best to style his black crest to look like a famous performer. His gold eyes peer out from beneath his Stetson green hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Gifted, Artistic. Bonds: Family, Adventurer, Job. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Kerkad Fharngnarthnost, Male Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Trym Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He keeps his golden hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small forest village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He became a Carpenter soon after.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Athletic, Joker. Bonds: Criminal record, Nature, Job, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Trym Lepus, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)6 (-2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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