Azaki Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak, and he perpetually has his glaive ready. His head has been shaved. His eyes are violet and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Guardian, Rich. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Thunderstones.
Keyleth Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her white hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To end her boredom; and she seems to be bored by most things
Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Cockaby Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, violet shirt, and blue tie. With a patchy chestnut beard and wild chestnut hair. His fierce brown eyes like to dwell on things.
Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Jheri Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is well dressed, constantly wearing a black suit, tan shirt, and brown tie. She has wavy copper crest. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
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