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NPC Generator

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Advanced [show]


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a greatsword on her belt. She carries with her a set of greatswords on her belt, each one with a opal on the hilt. With bright silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Terse. Bonds: Mentor. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Anne Brightmoon, Female Halfling Warrior 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 6 (-2)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Pearl Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She wears just a red suit, and her gloved hand is found clutching a dagger. Her moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Sold as a small child to a brothel owner, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Mentor, Rich. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Pearl Warmwater, Female Halfling Aristocrat 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Heian Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered quarterstaff and tarnished axe as well. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heian lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heian Sylvaranth, Male Elf Bard 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)6 (-2) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Red garnet (60 gp). Golden pearl (60 gp).


Social Check DCs


Trey Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: He is a Maurezhi in disguise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Adventurer, Criminal record. Occupation: Miller

Voice: American accent

Attributes [hide]

Trey Soames, Male Human Sorcerer 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)8 (-1) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 2 Alchemist’s fire.


Social Check DCs

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