Helen Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker, Logical. Bonds: Nature, Criminal record. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp.
Aldous Sutton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His brown hair is cut short. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Thorpe Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and sports white clothing, slightly heavier than average wear. His auburn hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Thorpe was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. 1 Masterwork Common Melee.
Kasdeya Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her black robe and has her club always slung over her shoulder. Her silver hair is lengthy. Her eyes are silver and beady.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She pushes her goals aggressively. She is also a coward if confronted.
History: When she was but 4 years old her parents immigrated from the north. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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