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NPC Generator

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Advanced [show]


Megren Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right leg appears badly burned and disfigured. Her black crest is drawn into a tight pony tail with a card scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Further she is a bit of a stoner and is frequently out of it.

History: Born to a Barkeep, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Flaws: Selfish, Addict. Bonds: Attractive, Poor. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Megren Phrahdrandon, Female Dragonborn Paladin 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp.


Social Check DCs


Caramip Leffery, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears light armors faded through time and improper care. She has shaved her head bald. Her eyes are a pleasant violet.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Military. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Caramip Leffery, Female Gnome Wizard 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran, Orc, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Jasper (60 gp). Alexandrite (600 gp).


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a top hat to hide her balding. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Whispers

Attributes [hide]

Flask In the Wind, Female Tabaxi Rogue 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 4 (-3)9 (-1) 10 (+0)7 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Tree Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Tree lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Family, Religious. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Tree Prim Posies, Male Tabaxi Cleric 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs

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