Shane Hale, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries flails. His red hair is kept up in a ponytail inside a wide-brimmed hat. This gray eyed westerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised in a forest tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Disciplined, Gifted. Bonds: Enemies, Nature. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. 2 Holy water.
Glim Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with vampirism at a very young age, Glim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Poor, Enemies. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp.
Henry Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long silver beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 150 gp. 2 Tanglefoot bags.
Oriff Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her long brown hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.
History: Oriff hails from a village terrorized by brigands. Her first spouse was a Bowyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her relatives are trying to arrange a marriage; and someone believes her a fraud
Flaws: Disease. Bonds: Attractive, Rich, Has a crush, Enemies, Family. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Malachite (11 gp).
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