Katherine Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears yellow leather gloves, a yellow jacket, and tight pants. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Katherine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 330 gp. 3 Thunderstones.
Margery Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her long white hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She also is a firm believer in the womanly ideal.
History: Margery lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and wants to raise her children well
Flaws: Ugly, Shy, Impulsive. Bonds: Family, Immigrant. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 40 gp. Freshwater pearl (15 gp).
Herleva Darlington, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her chestnut hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Mugrunden Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His gold crest is unkempt and raggedy. His red eyes are passionate and lively.
Personality: Mugrunden is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!