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NPC Generator

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Advanced [show]


Salanop Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan costume with the symbols of the sun god on her torso. She wears a small hat to cover her moderate length brown hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salanop took refuge in the large cave and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Nature, Rich. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Salanop Offund, Female Gnome Adept 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 12 (+1)4 (-3)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears rags and sports a simple walking cane. Her brown hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a wizard, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy. Bonds: Poor, Guardian, Mentor, Slave. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Daraln, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Pog Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Pog was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. After a long history of fighting, Pog and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Pog Gummen, Male Gnome Fighter 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 280 gp.


Social Check DCs


Chem Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Chem lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Chem Guile, Male Tiefling Warrior 1
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 5000 cp. Chrysoprase (30 gp).


Social Check DCs

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