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NPC Generator

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Advanced [show]


Thorpe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His black hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Thorpe was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Thorpe Shadowquick, Male Halfling Barbarian 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +0, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 290 gp. Banded agate (16 gp). Aquamarine (500 gp).


Social Check DCs


Aramil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Gifted. Bonds: Attractive, Has a crush, Religious. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Aramil Ostoroth, Male Elf Expert 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Maynild Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. She has violet eyes and a grey hat with a blue feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Ruler for hire.

Motivation: Sabotage a competitor.

Ideals: Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Maynild Tatum, Female Human Cleric 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Nature +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. Brown-green garnet (140 gp).


Social Check DCs


Osah Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a robe, a symbol of death around her neck, and a sickle on her belt. Her silver hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Osah Rapture, Female Tiefling Ranger 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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