Dabbledob Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. He keeps his long auburn hair kept up in a rat tail. His amber eyes peer out from beneath his top tan hat.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: To pay off his debts; and money/treasure
Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Debt. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Melech Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. His black hair is lengthy and is close to two feet long. His white unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Disease, Emotional. Bonds: Religious, Slave. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Grai Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a black vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is cut short with large spiked bangs in the front. Her eyes are a pleasant green.
Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Jeweler, who enjoyed hunting, Grai was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Grai and her spouse have recently divorced.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Banded mail.
Oskar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a brothel owner, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: To be a Layabout again; and wants to open a new tavern
Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Job, Mentor. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 300 sp. 1 Banded mail.
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