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NPC Generator

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Advanced [show]


Uadjit Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her copper crest in a pixie cut. Her eyes are a pleasant red.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: When she was but 3 years old her parents immigrated from the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.

Motivation: A rival would like her out of the picture; and to unite with her brother

Ideals: Opinionated. Flaws: Ugly, Cynical. Bonds: Immigrant, Nature. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Uadjit Tiammanthyllish, Female Dragonborn Ranger 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)5 (-3) 12 (+1)17 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Jet (90 gp).


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His fur is short and white. He wears a mask on his face.

Personality: Eccentric and domineering, Great will drive conversation. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Miller, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Great Shore, Male Tabaxi Monk 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Gifted, Logical. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Nuraval Eversharp, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)15 (+2) 14 (+2)7 (-2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Morg Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and pastel robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Jeweler mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Morg Shelly, Male Half-Orc Wizard 3
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp.


Social Check DCs

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