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NPC Generator

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Lvl.
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Advanced [show]


Barfa Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered kukri and tarnished halberd as well. His golden hair has been sun bleached extensively. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Nature, Job, Enemies. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Barfa Brownrigg, Male Half-Orc Monk 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)2 (-4) 6 (-2)6 (-2)
Skills Insight +0, Performance +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 160 gp. Banded agate (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balifra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears grey painted combat armor at almost all times. Her skin is also unnaturally pale. She has done her best to style her brown hair to look like a famous performer. Her green eyes peer out from beneath her feathered grey hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Balifra Deepdelver, Female Dwarf Bard 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp.


Social Check DCs


Anne Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her golden hair is braided into rings. Her amber eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Anne hails from a village terrorized by drow. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by drow. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Gifted, Athletic. Flaws: Hedonist. Bonds: Enemies, Rich. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Anne Sherwood, Female Human Wizard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)11 (+0) 14 (+2)6 (-2)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Chalcedony (20 gp).


Social Check DCs


Edge In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His gray fur is lengthy. His copper eyes are slightly larger than normal.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Enemies, Poor, Adventurer. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Edge In the Morning, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)5 (-3) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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