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NPC Generator

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Advanced [show]


Warryn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky tan painted plate armor. His blonde hair is knotted and matted. His eyes are a pleasant gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Warryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Engraver.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to share knowledge with the world

Ideals: Optimist, Impeccable, Logical. Bonds: Job, Mentor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Warryn Silverthread, Male Gnome Paladin 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Diesa Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her red hair up in a very large beehive style do. Her brown eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Diesa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diesa. She has recently gotten a pet goose that steals things from people.

Motivation: To unite with her brother; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Attractive, Slave, Criminal record, Family. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Diesa Helcral, Female Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)7 (-2) 17 (+3)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 210 gp.


Social Check DCs


Vilberg Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears silk and lounges about seductively. His black hair is cut short. His amber eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Professionalism. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Vilberg Benson, Male Half-Orc Druid 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)8 (-1) 9 (-1)4 (-3)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs


Ahrim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Dragonborn culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive, Criminal record. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Ahrim Sorrow, Male Tiefling Monk 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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