Sybil York, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). Her red hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the west. Sybil was born on a far western island where she grew up under the tutelage of her mother, an expert Stableman. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Sybil never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 2000 cp. 1 Silver holy symbol.
Aramil Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a yellow cloak and cross-gartered green stockings, and his gloved hand is found clutching a bow. His black hair is lengthy and is close to two feet long. His eyes are hazel and catlike.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He became a Crown-heir soon after.
Motivation: Regain custody of his daughter; and revenge
Ideals: Disciplined. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 120 gp. 1 Masterwork Uncommon Weapon.
Spring Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears a brown costume with the symbols of death on her torso. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.
History: Spring was raised in a hard working conservative environment. When Spring reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and balancing her hectic life and new beggar responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Religious, Job, Military. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Uncommon Weapon.
Adam Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a grey suit, violet shirt, and black tie. He has done his best to style his golden hair to look like a famous performer. This green eyed northerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Merchant job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Tanglefoot bags. 4 Antitoxin. 2 Smokesticks.
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