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NPC Generator

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Advanced [show]


Millicent Ogden, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a pickaxe. Her tied-back hair is golden. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Millicent Ogden, Female Human Monk 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Alchemist’s fire.


Social Check DCs


Nurkara Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She typically wears grey cloth garments or leather armor, and her gloved hand is found clutching a lance. She has wavy silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a brothel owner, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wishes to resurrect an old love; and a rival would like her out of the picture

Ideals: Justice. Bonds: Attractive, In love, Mentor, Criminal record. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Nurkara Trollbleeder, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Silver comb with moonstones (100 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears his golden hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bertram was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Priest soon after.

Motivation: Regain custody of his son; and to be a roofer again

Ideals: Optimist. Bonds: Enemies, Job, Attractive, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Bertram Jamjar, Male Halfling Warrior 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp. 2 Smokesticks.


Social Check DCs


Eida Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. She wears her black hair up. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Eida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Disease. Bonds: Military, Criminal record, Family. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Eida Appleblossom, Female Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)7 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. Red garnet (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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