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NPC Generator

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Advanced [show]


Willow Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with red colored cloaks and clothing. Her hair, while still mostly silver, has prominent grey streaks. Her violet eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Willow studied abroad. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Willow Fastfoot, Female Halfling Warlock 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1000 cp.


Social Check DCs


Gunnloda Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears an entirely grey suit with blue socks and a vest with buckled shoes. Her auburn hair has been sun bleached extensively. She has blue eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her brother before her, after school she went straight into learning to become a Ploughman. She became a Ploughman soon after.

Motivation: She is wracked by social anxiety; and many goblins want her driven away

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Job, Enemies. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Gunnloda Loderr, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Tarhun Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, black cloak. Beneath his clothing is a huge mess of scar tissue. His white crest has been sun bleached extensively. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To pay off his debts; and balancing his hectic life and new architect responsibilities is difficult

Flaws: PTSD. Bonds: Slave, Job, Military, Nature, Debt. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Tarhun Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 7 (-2)5 (-3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Tourmaline (50 gp). 1 Masterwork studded leather.


Social Check DCs


Diggory Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Diggory Elsing, Male Half-Elf Rogue 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)6 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 70 gp. Hematite (12 gp).


Social Check DCs

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