Bathin Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a brown low-cut shirt, and a top hat upon his head. His purple hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To clean up the streets; and he is wracked by social anxiety
Flaws: Ugly, Fearful. Bonds: Guardian, Poor, Criminal record. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. His blonde hair is cut short. His eyes are green and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Immigrant, Enemies. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Melissa Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her white hair is still thick. Her green eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 8 years old her parents immigrated from the south. Melissa was born on a far southern forest where she grew up under the tutelage of her father, an expert Layabout. She left for the south, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Emotional. Bonds: Immigrant. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
Savaran Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. She keeps her bronze crest in a flapper bob. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She can speak with the recently deceased. She is obsessed with her god.
History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. She was granted arcane powers by her dying brother.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Slave. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. Solid gold idol (700 gp). A small bag of saffron. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
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