Hecat Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. Her silver hair is braided into rings. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her father.
History: Hecat was born in the east. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and a strong sense of loyalty to tabaxi people
Ideals: Athletic, Entrepeneur, Persistence. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 gp. Azurite (5 gp). 1 Masterwork Uncommon Weapon.
Thomas Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright yellow suits and hats. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Artistic, Optimist. Bonds: Attractive, Enemies, Criminal record. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Half-Plate.
Riardon Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. After a long history of fighting, Riardon and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Antagonistic, Racist. Bonds: Nature, Enemies. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Rock crystal (80 gp).
Braak Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is bristling with hidden weapons, mostly sickles and scythes. His golden hair is kept up in a ponytail inside a small hat. He has amber eyes and a black hat with a green feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with poetry.
History: Born to a pair of adventurers, Braak grew up listening to his father's many stories. Braak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Braak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he's looking for his big break
Ideals: Optimist, Artistic. Bonds: Criminal record, Adventurer. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp.
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