Tarak Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing black shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His tied-back hair is golden. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Tarak was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarak. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Addict, Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Neega York, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a deerstalker hat to hide her balding. This amber eyed westerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.
History: She was born to loving parents in a slum to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Ploughman.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 gp. Hematite (9 gp).
Pyra Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.
Personality: Eccentric and domineering, Pyra will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To unite with her sister.
Ideals: Extrovert. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: Smoky quartz (70 gp).
Ahlyssa Camden, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She typically wears grey cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ahlyssa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ahlyssa's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Professionalism. Flaws: Antagonistic, Disease, Shy. Bonds: Enemies. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

