Gilbert Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. He wears a broad hat to cover his moderate length blonde hair. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Attractive, Criminal record, Military, Nature. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Kristryd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey top hat and grey clothes. Her black hair is thinning but still full. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Map Maker in town.
History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Criminal record, Slave. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Tiger eye turquoise (15 gp).
Mormo Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a green and red handkerchief worn on his right side. His purple hair is smooth and relatively long. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Poor, Slave, Family. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 5 (-3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: Brass mug with jade inlays (600 gp).
Gale Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Bricklayer does. She has dyed her greying brown fur a little too much giving a sharp brown color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the old dungeon and found the beat up shield and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Joker. Flaws: Addict. Bonds: Job, Rich, Nature. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 3 Alchemist’s fire.
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