Tagga Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is still thick. She wears a mask on her face.
Personality: Eccentric and domineering, Tagga will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Tagga never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Extrovert. Bonds: In love, Religious. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Drogo Kitchur, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Reynard Davenport, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Map Maker. His red hair has been sun bleached extensively. He has amber eyes and a grey hat with a yellow feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. He now owns his own business.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.
Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His orange fur is heavily combed to the right. His copper eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He is greedy.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Good lock.
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