Jane Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her halberd. Her red hair is wavy and long. Her eyes are violet and she is always smoking a pipe.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the west. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Job, Military, Poor. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Alchemist’s fire.
Quick Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel small hat and pastel clothes, and carries spears. She wears a small hat to cover her moderate length red fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Quick would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She struck the Assassin job and began her own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: Military, Job. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Vadania Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a yellow vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her brown hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.
History: Sold as a small child to a slaver, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in club use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Mentor. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue pants and tee shirts. He wears his chestnut hair up. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Poor. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
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