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NPC Generator

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Advanced [show]


Cask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy pastel pantaloons and a green scarf. His fur is white, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is a great chef.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Cask Of Ivory, Male Tabaxi Paladin 1
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)7 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Korfel Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and doesn't want to be a engraver and was forced into it by his family

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Mentor, Slave, Family. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Korfel Arnuanna, Male Half-Elf Druid 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp.


Social Check DCs


Nicor Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Rich. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Nicor Haunted, Male Tiefling Expert 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 11 (+0)19 (+4)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shaká Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Hunter does. His hair is blonde and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Shaká's first love is himself. His second love is also himself. Shaká enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Interpreter, but he was a colossal failure. He became a Hunter soon after.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Slave. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shaká Mori, Male Half-Orc Druid 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 8 (-1)4 (-3)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moonstone (50 gp).


Social Check DCs

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