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NPC Generator

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Advanced [show]


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Secretive, Fearful. Bonds: Attractive, Family, Nature. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Chay Goodearth, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)5 (-3) 10 (+0)8 (-1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp. 1 Thunderstones.


Social Check DCs


Manfred Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins

Ideals: Philantrophist, Gifted. Flaws: Insane, Hedonist. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Walpole, Male Human Monk 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)10 (+0) 13 (+1)4 (-3)
Skills Perception +3, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Obsidian (13 gp).


Social Check DCs


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She is dressed in a clean brown cloak covering her clean studded leather, and her gloved hand is found clutching a scythe. Her auburn hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Disease. Bonds: Enemies, Military, Guardian. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Delre Lutgehr, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Arara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She has a moderate pudge and is not very fit. She wears her blonde hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her father. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She has worked as a Sage like her father before her.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting, Logical. Bonds: Job, Immigrant. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Arara Cithreth, Female Elf Paladin 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)7 (-2) 8 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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