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NPC Generator

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Advanced [show]


Gynnie Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is pastel, and she wears a heavy white leather apron most of the time. She has a moderate pudge and is not very fit. She is bald on top and has large white tufts of hair around her ears. Her eyes are a pleasant violet.

Personality: She will rave to anyone who will listen. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 3 years old her parents immigrated from the south. When Gynnie reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Gynnie Strongbones, Female Halfling Wizard 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)5 (-3) 9 (-1)7 (-2)
Skills Arcana -1, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp. Azurite (10 gp).


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Shirley, Male Human Ranger 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 8 (-1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics -1, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears light armors faded through time and improper care. She has done her best to style her silver hair to look like a famous performer. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Poor. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Caramip Folkor, Female Gnome Warlock 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 6000 cp. Obsidian (9 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His blue hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He has a small toy that he constantly fidgets with.

History: Merihim was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Addict. Bonds: Family. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Merihim Art, Male Tiefling Ranger 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Intimidation +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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