Alice Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a fancy yellow dress. Her hair, while still mostly white, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Alice took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Moon Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His brown fur is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Philantrophist, Fighting. Bonds: Rich, Slave. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp.
Krimmon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large red mantle and cape that has been intricately interwoven into his tan robe. His hair is blonde and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp. Alexandrite (200 gp).
Dagnal Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long white hair reaches down to her waist. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp. Blue quartz (15 gp). 3 Tanglefoot bags.
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