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NPC Generator

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Advanced [show]


Alain Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white costume with the symbols of death on her torso. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Shy, Fearful, Disease. Bonds: Poor, Attractive. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Alain Tealeaf, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Rhodochrosite (16 gp).


Social Check DCs


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His brown hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Curran Shadowquick, Male Halfling Adept 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)10 (+0) 5 (-3)7 (-2)
Skills Animal Handling -1, Investigation +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. 1 Bullseye lantern.


Social Check DCs


Warryn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the west. Through the years after Warryn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Warryn's father didn't care for him much, and the feeling was mutual. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Warryn Loofollue, Male Gnome Adept 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Nurkara Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her long auburn hair reaches down to her waist. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.

History: The child of a Mayor, who enjoyed hunting, Nurkara was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Nurkara Rakankrak, Female Dwarf Cleric 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Pink pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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