Stannor Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears dark leathers with embroidery, marred by chocolates. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Merchant soon after.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 140 gp.
William Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Sculptor, William learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 sp.
Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts, and carries hand crossbows. He has styled his golden hair well, parting it to the left. His green eyes peer out from beneath his feathered tan hat.
Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Detective, Uthemar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 13000 cp.
Theriatis Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Dyer, but he got bored and became a Crown-heir. He became a Crown-heir soon after.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Fighting. Bonds: Poor, Nature, Slave, Job. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 5 (-3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 380 gp.
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