Mantus Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered crossbow and tarnished club as well. His silver hair is kept up in a ponytail inside a broad hat. His skin is flawless and his white eyes scan people very quickly.
Personality: Mantus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Bloodstone (70 gp).
Tawar Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears black cloth garments or leather armor. She has slicked back silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As long as the job gets done she does not care how it got done.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Butcher for hire.
Motivation: Expand her business; and nothing but the best is good enough for her
Ideals: Professionalism, Impeccable. Bonds: Attractive, Job, Slave. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2600 sp. Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (500 gp). 2 Smokesticks. 3 Tanglefoot bags.
Enidda Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear blue pants and tee shirts. Her hair is black, silky, and of moderate length. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a miner and was forced into it by her family
Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. An abacus with copper, silver and gold markers (110 gp).
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'3" and wears a grey costume with the symbols of her god on her torso. Her long blonde hair reaches down to her waist. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born several months after her father was called into army service. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Bonds: Job, Nature, Military, Slave. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
