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NPC Generator

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Advanced [show]


Shivering Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears baggy pastel pantaloons and a grey scarf. Her right hand appears badly burned and disfigured. She has wavy yellow fur. Her eyes are likewise blue.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Crown-heir, who enjoyed hunting, Shivering was taken on many hunting expeditions. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has never given up on her dancing dream.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined, Artistic. Bonds: Nature, Debt. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Shivering Of Dragons, Female Tabaxi Fighter 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Pyra Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly blue, has prominent grey streaks. She is baby faced.

Personality: Pyra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Poor. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Pyra Harm, Female Tiefling Ranger 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 16 (+3)12 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Anakis Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears silk and lounges about seductively. Her left hand appears badly burned and disfigured. Her silver hair, when down, is lengthy. Her eyes are likewise black. Her teeth are white and perfect.

Personality: Anakis wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Anakis Peace, Female Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Mormog Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mormog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Ugly, Disease, Depressed. Bonds: Rich, Job, Enemies. Occupation: Carter

Voice: Whispers

Attributes [hide]

Mormog Graeme, Male Half-Orc Ranger 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)6 (-2) 5 (-3)6 (-2)
Skills Animal Handling -1, Intimidation +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs

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