Decarabia Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long white hair kept up in a rat tail. Her gold eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Herbalist business at a young age. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Decarabia and her spouse have recently divorced.
Motivation: To unite with her sister; and she's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Job, Rich, Family. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Rosalind Berkeley, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a moderate pudge and is not very fit. She has wavy auburn hair. Her face is scarred and worn.
Personality: Rosalind is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosalind is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp. Chalcedony (30 gp).
Avelina Marley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a brown suit, yellow shirt, and brown tie. Her red hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Sellsword, her father struggled to pay the bills. Her childhood dream was to be a Sellsword, but she was a colossal failure. She struck the Cook job and began her own company from there.
Motivation: She is unsatisfied with her job; and to prove her worth to the world
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 gp. 1 Everburning torch.
Thorpe Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of tridents on his belt, each one with a jet on the hilt. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Thorpe embodies much of what other species detest in the Halflings. A true patriot, Thorpe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Thorpe and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Military, Rich. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 15 (+2) | 16 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Dwarven, Giant, Goblin
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 pp. 1 Buckler.
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