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NPC Generator

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Advanced [show]


Spring Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His fur is short and orange. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Spring was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spring decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Carter job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Joker, Athletic. Bonds: Criminal record, Military, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Spring Prim Posies, Male Tabaxi Cleric 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)9 (-1) 7 (-2)11 (+0)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Doudra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her black crest is long and unkept. Her eyes are a pleasant gold.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Doudra never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Doudra Chumbyxirinnish, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 600 sp. Jade (50 gp). 1 Superior lock.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red shirt with thin tan vertical stripes and blue pants. He is muscular with a powerful set of arms. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Calcitro and his spouse have recently divorced.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Calcitro Wildheart, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)19 (+4) 12 (+1)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Gnome, Elven
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 500 sp.


Social Check DCs


Zephan Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" western man, he wears a simple green robe with pastel stripes complete with hood. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Job, Enemies. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Zephan Wit, Male Tiefling Commoner 2
Medium (6'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 90 gp.


Social Check DCs

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