Merla Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an entirely white suit with brown socks and a vest with buckled shoes. She has styled her blonde hair well, parting it to the right. Her fierce brown eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Merla was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up work as a Bounty Hunter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic, PTSD. Bonds: Mentor, Job. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Banded mail.
Merla Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an entirely white suit with brown socks and a vest with buckled shoes, and is pretty ugly. Her white hair is wavy and long. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy, self-centered, vain, and jealous.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Merla was born on a far southern desert where she grew up under the tutelage of her mother, an expert Blacksmith. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and she seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Mundane, Selfish. Bonds: Immigrant. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 700 sp.
Greeba Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are blue and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Family. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
Possessions: 300 gp.
Windy Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He keeps his lavender fur in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Family. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. Peridot (70 gp).
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