Sarah Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is braided into rings. Her eyes are hazel.
Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better village for her children.
Motivation: She is greedy.
Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Red garnet (120 gp).
Fallond Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears brown cloth garments or leather armor. He wears his golden hair down. His eyes are blue and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life.
Ideals: Logical. Flaws: Depressed, Addict, Insane. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Black pearl (300 gp).
River Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown cloak and cross-gartered green stockings. Her brown fur is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the north her family was never financially stable. She worked as a nervous Seamstress and found it very stressful. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to open a new tavern
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Job. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. 1 Chain shirt.
Mardnab Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She keeps her long black hair kept up in a rat tail. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.
History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
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