Immeral Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. His eyes are hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.
History: Born in the north his family was never financially stable. He was taken from his home at a very young age. After a long history of fighting, Immeral and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Solid gold idol (400 gp). 1 Masterwork Common Melee.
Gerard Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his yellow robe and has his trident always slung over his shoulder. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Logical. Flaws: Depressed, Disease. Bonds: Immigrant, Rich. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp.
Trym Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple red robe with white stripes complete with hood. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by goblins. Trym was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Military, Nature. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp.
Jane Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears professional attire. She wears a colorful flower in her blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Herbalist father left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Guardian, Military. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!