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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mormo Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Rich, Attractive. Occupation: Navigator

Voice: German accent

Attributes [hide]

Mormo Wary, Male Tiefling Fighter 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 5 (-3)7 (-2) 5 (-3)17 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. Citrine (20 gp). 1 Healer’s kit.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the south. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

John Tindall, Male Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 8 (-1)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright blonde hair and a scraggly beard. He has brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Barber, Hamil learned a great deal about his mother's area of expertise. Hamil was born on a far western island where he grew up under the tutelage of his mother, an expert Barber. He has drifted from career to career and currently works as a Barber.

Motivation: A strong sense of loyalty to Halfling people; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Job, Immigrant. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Hamil Shadowquick, Male Halfling Bard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Eloise Brent, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bristling with hidden weapons, mostly rapiers and sais. Her hair is always cut to a buzz. Her hazel eyes peer out from beneath her deerstalker brown hat.

Personality: Abrasive and pushy, she has a hard time making friends. She can't help but pocket interesting objects she comes across

History: She was born to loving parents in a slum to the south. Through the years after Eloise was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Eloise's father didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Eloise Brent, Female Human Druid 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs

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