Caelynn Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. Her hair is white and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Expand her business; and she has passion for adventuring and risk
Flaws: Racist, PTSD. Bonds: Adventurer, Immigrant, Job. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +1
Possessions: 120 gp.
Smoking Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a brown and pastel robe with the hood down. His white fur is smooth and relatively long. His fierce copper eyes like to dwell on things.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Smoking was left his mother's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Bonds: Enemies, Military, Adventurer. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp.
Gorga Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her chestnut hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She has always had a great fascination with Human culture. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gorga took refuge in the large cave and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion.
Ideals: Pacifist. Flaws: Racist. Bonds: Poor, Immigrant, Nature. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 9000 cp. Red-brown spinel (40 gp).
Valorean Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green armored body suit, with a simple grey line shooting up and back down. His gold crest is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and a strong sense of loyalty to tiefling people
Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 7 (-2) | 8 (-1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
