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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His chestnut hair is singed and shortened. He has green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Dalton, Male Human Barbarian 2
Medium (6'4") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 4 (-3)15 (+2) 6 (-2)10 (+0)
Skills Intimidation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 2000 cp. Blue quartz (5 gp). Jet (90 gp). 2 Antitoxin.


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is auburn, silky, and of moderate length. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. In his 15th year, his parents were killed by a goblins raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Marlee, Male Human Ranger 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)8 (-1) 12 (+1)7 (-2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. 1 Disguise kit.


Social Check DCs


Jade Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear pastel clothing when he does not wear armor. He keeps his orange fur in a flapper bob. This blue eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Jade was born the youngest of three triplets. His childhood dream was to be a Interpreter, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Philantrophist, Extrovert. Bonds: Family, Job, Has a crush. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Jade Of Ebony, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Falkrunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her hair, while still mostly red, has prominent grey streaks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Falkrunn studied abroad. Her divine abilities were realized during a raid on her village. She's since become an addict/alcoholic.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Falkrunn Lutgehr, Female Dwarf Ranger 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)5 (-3) 8 (-1)13 (+1)
Skills Nature -1, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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