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NPC Generator

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Advanced [show]


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Purban Jamjar, Male Halfling Druid 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)4 (-3) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Târz Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He carries a battered monstrous two handed axe and tarnished greatsword as well. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Body Guard, Târz learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He is greedy.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Rich, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Târz Everleigh, Male Half-Orc Expert 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)5 (-3) 13 (+1)6 (-2)
Skills Religion -1, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Climber’s kit.


Social Check DCs


Oda Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears her black hair down. She has several tiny amber earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.

History: She was born in the south, but her parents moved at a very young age to the west. Through the years after Oda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Oda's mother didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Oda Pingun, Female Gnome Monk 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)13 (+1) 6 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Blendaeth Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of death on her torso. She has dyed her greying red crest a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Gifted, Persistence. Bonds: Enemies, Nature, Has a crush. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Blendaeth Zzzxaaxthroth, Female Dragonborn Fighter 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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